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Wednesday, October 27th, 2021: 3D Community News 

Polyfjord - Creating a Fireball in Blender

Polyfjord has shared a step-by-step tutorial on creating fireball using Blender 3.0 Alpha which supports Cycles X, a  Physically-based ray-tracing rendering engine for Blender.

The covered topics are:

  • Simple Ico Sphere, which will be the fire emitter.
  • Adding Quick some effects to the scene.
  • Getting familiar with smoke settings.
  • Creating fire and animating it.
  • Tweaking the domain and Creating previews.
  • Increasing the smoke resolution.
  • Volumetric shading setup and rendering the simulation.
  • Adding glow in the compositor.
  • Working with EXR sequences in an intelligent way.
  • Exporting the video file.
  • In the end, there is a particular advanced part.

Enjoy watching this informative, 39 minutes video tutorial below:

 

Polyfjord is a tiny animation studio by Asbjørn from Norway, with a great passion for simulations and especially for rigid body simulation. Check their Patreon page Here that contains many and very excellent tutorials.